Read Like A Writer

There are two ways to learn how to write fiction: by reading it and by writing it. Yes, you can learn lots about writing stories in workshops, in writing classes and writing groups, at writers' conferences. You can learn technique and process by reading the dozens of books like this one on fiction writing and by reading articles in writers' magazines. But the best teachers of fiction are the great works of fiction themselves. You can learn more about the structure of a short story by reading Anton Chekhov's 'Heartache' than you can in a semester of Creative Writing 101. If you read like a writer, that is, which means you have to read everything twice, at least. When you read a story or novel the first time, just let it happen. Enjoy the journey. When you've finished, you know where the story took you, and now you can go back and reread, and this time notice how the writer reached that destination. Notice the choices he made at each chapter, each sentence, each word. (Every word is a choice.) You see now how the transitions work, how a character gets across a room. All this time you're learning. You loved the central character in the story, and now you can see how the writer presented the character and rendered her worthy of your love and attention. The first reading is creative—you collaborate with the writer in making the story. The second reading is critical.


John Dufresne, from his book, The Lie That Tells A Truth: A Guide to Writing Fiction

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Sunday, October 9, 2022

The Story Synopsis by Crawford Kilian

The Story Synopsis

by Crawford Kilian

The story synopsis or outline can take many forms; it has no rigid format. But the synopsis, like the manuscript, should be double-spaced and highly legible, with frequent paragraphing.

Some synopses cover the whole story, while others supplement a portion of completed manuscript and presuppose the reader's familiarity with that portion. If you have broken your novel into chapters, that's a useful way to divide your synopsis also. You may find, however, that what you thought would fit into one chapter will expand into two or three.

The major element of the synopsis, and sometimes the only element, is the narrative.

  • Usually in present tense:

    On a fine spring day in 1923, Lucy Williams applies for a job working for a mysterious millionaire.

  • Names and describes major characters:

    Lucy's new boss is Donald Matthews, a handsome young businessman scarcely older than Lucy, but with an unsavory reputation as a rumored bootlegger.

  • Summarizes major events in the story:

    Hurrying home through the storm, Lucy bumps into Kenneth Holwood, Donald's former partner. Holwood seems deranged, and hints at some terrible secret in Donald's past.

  • Indicates the story's point of view:

    Lucy mails the package despite her qualms; she wonders what it might contain. Meanwhile, in a shabby hotel room across town, Holwood meticulously plans the death of Donald Matthews. (This shows us that the story's point of view is third-person omniscient; we will skip from one viewpoint to another as events require.)

  • Contains virtually no dialogue:

    Donald invites Lucy to dinner at a notorious speakeasy, saying she'll enjoy herself more than she thinks she will.

A list of major characters' names (with brief descriptions) can sometimes be helpful in keeping the story straight; if used, such a list usually goes at the beginning of the synopsis.

A background section sometimes precedes the synopsis itself, especially if the story's context requires some explanation. (This seems especially true of science fiction, fantasy, and historical novels, where the plot may hinge on unfamiliar story elements.) Otherwise, such explanation simply crops up where required in the synopsis.

How long should a synopsis be? I've sold some novels with just two or three pages. Other writers may write forty or fifty pages of outline. If your purpose is to interest an editor before the novel is completed, and you expect the total ms. to run to 90,000 to 120,000 words, a synopsis of four to ten doublespaced pages should be adequate. After all, you're trying to tempt the editor by showing her a brief sample, giving her grounds for a decision without a long investment in reading time.

Should you stick to your synopsis? Not necessarily. It's there to help you and your editor, not to dictate the whole story. Like the itinerary of a foreign tour, it should give you a sense of direction and purpose while leaving you free to explore interesting byways; it should also give you a quick return to the main road if the byway turns into a dead end.

 

Except from "Advice on Novel Writing by Crawford Kilian."

 

 About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon


Saturday, October 8, 2022

Ten Points on Plotting by Crawford Kilian

 Ten Points on Plotting by Crawford Kilian

  1. Nothing should happen at random. Every element in a story should have significance, whether for verisimilitude, symbolism, or the intended climax. Names, places, actions and events should all be purposeful. To test the significance of an element, ask: Why this place and not another? Why this name and not another? Why this action, this speech, and not others--or none at all? The answers should be: To persuade the reader of the story's plausibility; to convey a message about the theme of the story; to prepare the reader for the climax so that it seems both plausible and in keeping with the theme.
  2. Plot stems from character under adversity. A mild-mannered person cannot achieve his goals by an out-of-character action like a violent assault, unless we have prepared the reader for it by revealing a glimpse of some suppressed aspect of his personality that can be plausibly released by stress. And the stress itself must also be plausible, given the circumstances of the story.
  3. Each character has an urgent personal agenda. Too much is at stake to abandon that agenda without good reason. We may not share the character's urgency, but we should be able to see why he cares so much about what he's doing. A character who acts without real motivation is by definition melodramatic, doing outrageous things for the sake of the thrill it gives the reader--not because it makes sense for the character to do so.
  4. The plot of a story is the synthesis of the plots of its individual characters. Each character has a personal agenda, modified by conflict or concordance with the agendas of others. The villain doesn't get everything his way, any more than the hero does; each keeps thwarting the other, who must then improvise under pressure. If the hero is moving northwest, and the villain is moving northeast, the plot carries them both more or less due north--at least until one or the other gains some advantage.
  5. The plot ``begins'' long before the story. The story itself should begin at the latest possible moment before the climax, at a point when events take a decisive and irreversible turn. We may learn later, through flashbacks, exposition, or inference, about events occurring before the beginning of the story.
  6. Foreshadow all important elements. The first part of a story is a kind of prophecy; the second part fulfills the prophecy. Any important character, location, object should be foreshadowed early in the story. The deus ex machina is unacceptable; you can't pull a rabbit out of your hat to rescue your hero. But you can't telegraph your punch either--your readers don't want to see what's coming, especially if your characters seem too dumb to see it. The trick is to put the plot element into your story without making the reader excessively aware of its importance. Chance and coincidence, in particular, require careful preparation if they are going to influence the plot.
  7. Keep in mind the kind of story you're telling. Any story is about the relationship of an individual to society. A comic story describes an isolated individual achieving social integration either by being accepted into an existing society or by forming his own. This integration is often symbolized by a wedding or feast. A tragic story describes an integrated individual who becomes isolated; death is simply a symbol of this isolation. The plot should keep us in some degree of suspense about what kind of story we're reading. Even if we know it's a comedy, the precise nature of the comic climax should come as a surprise. If we know the hero is doomed, his downfall should stem from a factor we know about but have not given sufficient weight to.
  8. Ironic plots subvert their surface meanings. Here, an ordinarily desirable goal appears very unattractive to us: the hero marries, but chooses the wrong girl and turns his story into a tragedy. Or the hero may die, but gains some improvement in social acceptance as a result--by becoming a martyr or social savior, for example.
  9. The hero must eventually take charge of events. In any plot the hero is passive for a time, reacting to events. At some point he must try to take charge. This is the counterthrust, when the story goes into high gear. In some cases we may have a series of thrusts and counterthrusts; in the opening stages of the plot, the counterthrust helps define the hero's character and puts him in position for more serious conflicts (and counterthrusts) later in the story. You could even say that every scene presents the hero with a problem; his response is his counterthrust. In the larger structure of the plot, the counterthrust often comes after the hero's original plan of action has failed; he has learned some hard lessons and now he will apply them as he approaches the climax of the story.
  10. Plot dramatizes character. If all literature is the story of the quest for identity, then plot is the roadmap of that quest. Every event, every response, should reveal (to us if not to them) some aspect of the characters' identities. Plot elements dramatize characters' identities by providing opportunities to be brave or cowardly, stupid or brilliant, generous or mean. These opportunities come in the form of severe stress, appropriate to the kind of story you're telling. A plot element used for its own sake--a fistfight, a sexual encounter, an ominous warning--is a needless burden to the story if it does not illuminate the characters involved. Conversely, the reader will not believe any character trait that you have not dramatized through a plot device. 

 

Except from "Advice on Novel Writing by Crawford Kilian."

 

 About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon


Friday, October 7, 2022

Storyboarding by Crawford Kilian

Storyboarding 

by Crawford Kilian

 

``Storyboarding'' usually means arranging a sequence of images for a film or commercial. But you can storyboard a novel also, and it can be a helpful way to organize the plot.

That's because we don't normally think plot. We have an idea for a story (immigrant boy founds family dynasty in Nevada wilderness) and a random assortment of mental images (encounter with a grizzly bear, wild ride to rescue son from kidnappers, gorgeous blonde swimming nude in icy stream, showdown with eastern gangsters wanting land for casino). How do we get from these fragments to a coherent plot?

Writing a letter to yourself may help, but first try this: Take a stack of 3x5 cards and jot down an image or scene on each one, just in the order the ideas occur to you. It might look something like this:

Jesse rides into town, confronts Caleb Black about his fraudulent mining-shares deal. Caleb denies everything, threatens to shoot Jesse if he talks about it.
When you have five or ten or twenty such cards, lay them out in the sequence you envisage for the story. You certainly don't have a card for each scene in the novel, but you have the scenes that your subconscious seems to want to deal with.

You also have numerous gaps. How do you get Jesse from his silver mine in Nevada to the deck of the Titanic? How does Caleb get in touch with the three hired killers from San Francisco? How does Jesse's grandson respond to the first offer from the gangster syndicate that wants to build a casino on the site of the old mine?

Now you turn your thoughts to just those gaps, and new ideas occur to you. That means more cards. Maybe some of the new ideas are better than the original ones, so some of the old cards go in the trash. New characters emerge to fulfill functions in the story. Your research into Nevada history suggests still more scenes which might go into this or that part of the novel; still more cards go into your growing deck.

The story may eventually end up as a series of flashbacks, but for now stick to straight chronological order. Maybe the whole story occurs during a three-hour siege of a secluded mansion; maybe it stretches across a century and a continent. Whatever the ``real time'' of your story, you may see that the cards clump naturally around certain periods of the plot and you see no need for events to fill in the gaps. That's fine; maybe you've found the natural divisions between chapters or sections of the story.

Keep asking yourself why. Why Nevada, why mining, why a gorgeous naked blonde? Don't keep a scene in your storyboard unless you can justify it as a way to dramatize a character's personality, to move the story ahead, to lend verisimilitude. If you absolutely must have a scene in which Jesse's true love Sophia goes skinnydipping in an icy creek and then nearly drowns, what good will the scene do for the story?

Once you have at least the main sequence of events clearly mapped out on your cards, you can begin to transfer them to a more manageable synopsis or outline. More about that in a later posting. 

 

Except from "Advice on Novel Writing by Crawford Kilian."


 About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon


Thursday, October 6, 2022

Manuscript Format by Crawford Kilian

 

Manuscript Format

by  Crawford Kilian

Once your book appears in print, your publisher will return your manuscript as ``dead matter.'' At that point it's of interest only to future Ph.D. candidates. But when it first arrives in the publisher's office, it ought to look as inviting, clean and professional as you can make it. You want to make sure it's as readable (and correctable) as possible; don't give the editor an excuse to reject you because you make her eyes hurt, and she can't even find room to insert proper spelling.

Ideally, you'll submit your manuscript in laser-printed form. If you can't afford that, then use an inkjet printer (used with good bond paper, it's almost as good as laser), a good dot-matrix printer, or an electric typewriter. If your dot-matrix printer has a pale ribbon and you can't replace it, make a darker photocopy of the original printout.

Consider your choice of font. A sans serif font is legible but not readable--that is, you can recognize a word or phrase quickly, but reading page after page would be exhausting. A boldface font is even worse. A serif font is more readable, so by all means choose one for the body of your manuscript text. Point size is also important. For the Mac, 12-point Times isn't bad, and it lets you put a lot of text on one page. But 14-point Times is more readable.

(This issue, by the way, recently kicked up a big fuss in this newsgroup; some people argued that only a monospace font was acceptable. I finally phoned Del Rey Books to see if they preferred a monospace font like Courier, or a more flexible font. The editor I talked to obviously thought I was bonkers; they don't much care as long as they can read the manuscript.)

Paper should be standard 8.5x11, 20 lb. white bond. If you use fanfold paper in a dot-matrix printer, make sure it's reasonably heavy. (You will of course separate each page and remove the strips on the sides.) Give yourself a margin of at least an inch top and bottom, and an inch or an inch and a half on the sides. Double-space your text. Do not put an extra double-space between paragraphs, unless you want a similar gap on the printed page to indicate a change of scene or passage of time. Indent each paragraph about half an inch. If you are using a font with letters that take up variable amounts of space, a single space after a period is enough. If you are using a typewriter or a monospace font, two spaces are better. Either way, a single space should follow every comma, semicolon, and colon. If you can, use an ``em dash'' with no spaces between the dash and the surrounding words. Two hyphens -- are an acceptable substitute. Underline text only if you cannot italicize it.

Do not use a right-justified margin! It may look tidy, but it creates gaps between words that make reading hard. Avoid hyphenations. Also avoid ``widows and orphans''--that is, a paragraph that begins on the last line of a page, or a paragraph that ends on the first line the following page. Most word processors can kick such paragraphs onto the next page. This may create huge lower margins, but it's better than breaking a paragraph.

Be sure that each page displays a plain Arabic numeral in the upper right-hand corner. Otherwise, don't bother with a header. They're not going to scatter your ms. or lose the title page. And when you send it in, don't bind it in a cute cover. Send it loose, in a typing-paper box. Make sure you have at least two copies on disk (in separate locations) or a photocopy. In 1979 I sent half a manuscript (240 pages, a year's work) to my editor in New York; he sent it back a couple of months later, but I'm still waiting for it. Fortunately I had a carbon copy.

The publisher may want you to send along a disk with the manuscript on it, as well as the hard copy. When I did that recently, I found that the editor just poured my files into a new font and layout and sent me the page proofs for correction. That meant all the mistakes I found were my own; I couldn't blame some clumsy typesetter. This is the downside of the computer revolution, folks.

 

Except from "Advice on Novel Writing by Crawford Kilian."


 About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon


Wednesday, October 5, 2022

Style: Checklist For Fiction Writers by Crawford Kilian

 

Style: Checklist For Fiction Writers

 by Crawford Kilian

As you begin to develop your outline, and then the actual text of your novel, you can save time and energy by making sure that your writing style requires virtually no copy editing. In the narrative:

  1. Do any sentences begin with the words ``There'' or ``It''? They can almost certainly benefit from revision. (Compare: There were three gunmen who had sworn to kill him. It was hard to believe. or: Three gunmen had sworn to kill him. He couldn't believe it.)

  2. Are you using passive voice instead of active voice? (Compare: Is passive voice being used?) Put it in active voice!

  3. Are you repeating what you've already told your readers? Are you telegraphing your punches?

  4. Are you using trite phrases, cliches, or deliberately unusual words? You'd better have a very good reason for doing so.

  5. Are you terse? Or, alternatively, are you on the other hand expressing and communicating your thoughts and ideas with a perhaps excessive and abundant plethora of gratuitous and surplus verbiage, whose predictably foreseeable end results, needless to say, include as a component part a somewhat repetitious redundancy?

  6. Are you grammatically correct? Are spelling and punctuation correct? (This is not mere detail work, but basic craft. Learn standard English or forget about writing novels.)

  7. Is the prose fluent, varied in rhythm, and suitable in tone to the type of story you're telling?

  8. Are you as narrator intruding on the story through witticisms, editorializing, or self-consciously, inappropriately ``fine'' writing?

    In the dialogue:

  9. Are you punctuating dialogue correctly, so that you neither confuse nor distract your readers?

  10. Are your characters speaking naturally, as they would in reality, but more coherently?

  11. Does every speech advance the story, revealing something new about the plot or the characters? If not, what is its justification?

  12. Are your characters so distinct in their speech--in diction, rhythm, and mannerism--that you rarely need to add ``he said'' or ``she said''? 

 

Except from "Advice on Novel Writing by Crawford Kilian."

 

 About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon


Tuesday, October 4, 2022

Elements Of A Successful Story by Crawford Kilian

 

Elements Of A Successful Story
by Crawford Kilian

If your novel or short story is going to work, it's going to need all the right components. Used without imagination or sensitivity, those elements may produce only formula fiction. But, like a good cook with the right materials and a good recipe, you can also create some pleasant surprises.

Many writers, like many good cooks, don't need to think consciously about what they're throwing in the pot. But as an apprentice you should probably think about how your story matches up with the following suggestions. They all have to do, essentially, with bringing your characters and readers from a state of ignorance to a state of awareness: Can our heroine find happiness as a journalist? We don't know, but we'll find out. Can our hero found a family dynasty in the Nevada wilderness? We don't know, but we'll find out.

In the opening...

Show us your main characters, or at least foreshadow them: We might see your heroine's mother getting married, for example. Or we might see a crime committed which will bring in your hero to investigate.

Show one or more characters under some kind of appropriate stress. For example, if the hero must perform well under enemy fire in the climax, show him being shot at in Chapter One--and performing badly. If the heroine must resist temptation at the end, show her (or someone else) succumbing to temptation in the beginning.

Show us who's the ``good guy,'' who's the ``bad guy.'' That is, in whom should we make an emotional investment? Whose side are we on? Even if the hero is morally repugnant (a hired killer, for example), he should display some trait or attitude we can admire and identify with. The villain can be likable but set on a course we must disapprove.

Show what's at stake. Editors and readers want to know this right away. (That's why the blurb on the jacket usually tells us: ``Only one person can save the West/defend the Galactic Empire/defeat the vampires...'')What does the hero stand to gain or lose? What will follow if the villain wins?

Establish the setting--where and when the story takes place.

Establish the area of conflict . If the setting is the Nanaimo coal mines at the turn of the century, the area of conflict may be relations between miners and owners, or within a family of miners, or within a single miner's personality.

Foreshadow the ending. If the hero dies in a blizzard at the end, a few flakes of snow may fall in the first chapter.

Set the tone of the story: solemn or excited, humorous or tragic.

In the body of the story...

Tell your story in scenes, not in exposition. A scene contains a purpose, an obstacle or conflict, and a resolution that tells us something new about the characters and their circumstances.

Develop your characters through action and dialogue. Show us, don't tell us, what's going on and why (not He was loud and rude, but ``Get outa my way, you jerk!'' he bellowed.).

Include all the elements you need for your conclusion. If everything depends on killing the victim with a shotgun, show us the shotgun long before it goes off.

Give your characters adequate motivation for their actions and words. Drama is people doing amazing things for very good reasons. Melodrama is people doing amazing things for bad or nonexistent reasons.

Develop the plot as a series of increasingly serious problems. (The heroine escapes the villain in Chapter 5 by fleeing into the snowy mountains; now in Chapter 6 she risks death in an avalanche.) Establish suspense by making solution of the problems uncertain (How will the heroine escape the avalanche and avoid freezing to death in Chapter Seven?).

Make solutions of the problems appropriate to the characters (Good thing she took Outward Bound training in Chapter One).

In the conclusion...

Present a final, crucial conflict when everything gained so far is in danger and could be lost by a single word or deed: this is the climax, which reveals something to your readers (and perhaps to your characters) which has been implicit from the outset but not obvious or predictable.

Throughout the story...Remember that nothing in a story happens at random . Why is the heroine's name Sophia? Why is she blind? Why is her dog a black Lab? The easy answer is that you're the God of your novel and that's the way you want things. But if you have a conscious reason for these elements, the story gains in interest because it carries more meaning: For example, ``Sophia'' means ``wisdom'' and the name can provide a cue to the reader.

Use image, metaphor and simile with a conscious purpose, not just because a phrase ``sounds good.''

Maintain consistent style, tone, and point of view.

Know the conventions of the form you're working in, and break them only when you have a good reason to. For example, if it's conventional for the private eye to be an aggressive, hard-drinking single man, you're going to shake up the reader if your private eye is a yogurt-loving, shy mother of three school-age children. You'll shake up the reader even more if she goes around pistol-whipping people; as a private eye, her behavior will still depend on her personality and limitations.

Except from "Advice on Novel Writing by Crawford Kilian."

 

Also See:

  1. A Writer's Guide to Speculative Fiction: Science Fiction and Fantasy 
  2. Writing Science Fiction and Fantasy

 

 About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon


Monday, October 3, 2022

Writing: Developing Efficient Work Habits by Crawford Kilian

 Developing Efficient Work Habits

 by Crawford Kilian

Different writers face different advantages and drawbacks in forming good writing habits. The circumstances of your personal life may make it easy or hard to find writing time, but time itself is not the real issue--it's habit. Writing must be something you do regularly, like brushing your teeth. The writer who waits for inspiration will wait even longer for a complete, published novel.

Writing habits flourish best in routine, but the efficient writer also exploits opportunity.

Routine: Set aside some time every day when you can work undisturbed for an hour or two--first thing in the morning, during lunch, after dinner, whenever you can set aside other demands. Ideally, it's the same time of day. Your family and friends will soon build their routines around yours. With luck, they will resent your unscheduled appearances during your writing time, and will send you packing back to your desk.

Keep your writing equipment (paper, pens, software manuals, etc.) in your writing place, close at hand. Minimize distractions like interesting new magazines and books. Try to find a writing time when few people phone or visit. If a cup of coffee and some background music make you feel less lonely, by all means enjoy them.

Use household chores as thinking time: a chance to review what you've done so far and to consider where your writing should go next. Walking the dog or vacuuming the carpet can provide more ideas than you expect. This is really just ``controlled daydreaming,'' letting your mind freewheel in a particular direction: What the heroine should do in the next chapter, how the hero would respond to escaping a car bomb, how the villain developed his evil character. But the process doesn't seem to work if you just sit and stare at the wall. You need to be up and moving in some automatic pattern.

Don't lean on others for editorial advice and encouragement--least of all people you're emotionally involved with. Spouses, friends and roommates rarely have both editorial perceptiveness and the tact to express it without infuriating you or breaking your heart. Empty praise will get you nowhere; unconstructive criticism can destroy your novel in an instant.

Instead, be your own editor: set aside regular times to write yourself letters discussing your own work, articulating what's good and less good in it. In the process you'll easily solve problems that could otherwise grow into full-blown writer's block. On a computer, the letters can form a continuous journal, recording your reactions to the evolving work. Checking back to the first journal entries can help keep you on track--or dramatically show how far you've moved from your original concept.

Writing a letter to yourself is especially helpful if you're beginning to have anxieties about the story. Sometimes we try to suppress those anxieties, which only makes them worse. Anxiety turns to frustration and despair, and finally we abandon the whole project. If you can actually write down what bothers you about your heroine, or your plot, or whatever, the answer to the problem often suggests itself. The act of turning our chaotic thoughts into orderly sentences seems to lead to much quicker and more satisfying solutions.

In addition to these self-addressed letters, keep a daily log of your progress. Word processors with word-count functions are powerful encouragers. The log can give you a sense of accomplishment, especially on big projects, and can enable you to set realistic completion deadlines. For example, if you know you can write 500 words in an hour, and you write three hours a week, you can have a completed novel manuscript of 75,000 words in 50 weeks. If you write ten hours a week, the ms. will be complete in 15 weeks.

Compile a ``project bible.'' This is a list of facts, names, and so on that you expect to be using for constant reference. If you have some important research findings you plan to use, put them in the bible along with their sources. Include lists of characters' names (with descriptions, so their eyes don't change color), unusual words or spellings, etc. The best format for this bible may be a looseleaf binder you can carry with you. (A word of caution: If your bible gets too big to carry easily, you're defeating its purpose.)

Opportunity: If you decide you ``can't write'' unless you're seated at your Gigabyte II computer with Mozart on the stereo and no one else in the house, you're just making life harder for yourself. Your ordinary domestic routine will always contain ``dead time''--periods when you're away from home (or at least away from your workplace) with no other task at hand. You might be waiting in a doctor's office, on a bus, or trapped in a large, dull meeting. Use that dead time constructively by carrying your notebook bible in which you can record at least a few lines of a rough draft. Or you might jot down some background notes about your project, or a self-editing idea that's just occurred to you. You can then use these when you're back at your desk producing finished text.

These are general habits that will help you at all stages of the novel-writing process. But you may also find that you need to understand those stages and adapt your habits to each of them. You may not do yourself any good if you plunge into the writing phase before you've worked out a decent outline. So let's take a look at the stages of the novel-writing process, and then consider some techniques to maximize your efficiency in each of them.

  

Except from "Advice on Novel Writing by Crawford Kilian."

 

Also See:

  1. A Writer's Guide to Speculative Fiction: Science Fiction and Fantasy 
  2. Writing Science Fiction and Fantasy

 

About the Author 

Crawford Kilian
Crawford Kilian was born in New York City in 1941. He moved to Canada in 1967 and now resides in Vancouver B.C. Crawford has had twelve science fiction and fantasy novels published. He has been nominated for an Aurora Award 3 times for his novels Eyas, Lifter and Rogue Emperor- A Novel of the Chronoplane Wars. His latest contribution to SF is a non-fiction book for would-be SF writers called Writing Science Fiction and Fantasy. Crawford has two more novels in the works.

To learn more about him at Wikipedia.

 


Crawford Kilian Books at Amazon